Legends of Eris
An awkward Paladin with heroic ambitions...
Looks: Kind Eyes, Styled Hair, Fancy Holy Symbol, Thin Body
Flaw: Stubborn, will risk her own health for the sake of her allies and quest.
Lay on Hands (CHA)
When you touch someone, skin to skin, and pray for their well-being, roll+CHA. *On a 10+ you heal 1d8 damage or remove one disease. *On a 7-9 they are healed, but the damage or disease is transferred to you
You Ignore the clumsy tag on armor you wear.
I Am The Law
When you give an NPC an order based on your divine authority, roll+CHA *On a 7+, they choose one:
-Do what you say
-Back away cautiously, then flee
*On a 10+, you also take +1 forward against them *On a miss, they do as they please and you take -1 forward against them
When you dedicate yourself to a mission through prayer and ritual clensing, state what you set out to do:
Slay _______, a great blight on the land
Defend _______ from the iniquities that beset them
Discover the truth of _______
Then choose up to two boons:
An unwavering sense of direction to _______.
Invulnerability to _______ (e.g., edged weapons, fire, enchantment, etc.)
A mark of divine authority
Senses that pierce lies
A voice that transcends language
A freedom from hunger, thirst, and sleep
The GM will then tell you what vow or vows is required of you to maintain your blessing:
Honor (forbidden: cowardly tactics and tricks)
Temperance (forbidden: gluttony in food, drink, and pleasure of the flesh)
Piety (required: observance of daily holy services)
Valor (forbidden: suffering an evil creature to live)
Truth (forbidden: lies)
Hospitality (required: comfort to those in need, no matter who they are)
While on a quest you deal +1d4 damage.
Dedicate yourself to a deity (Rah’ama, God of Mercy and Sacrifice). You gain the commune and cast a spell cleric moves. When you select this move, treat yourself as a cleric of level 1 for using spells. Every time you gain a level thereafter, increase your effective cleric level by 1.
When you hack and slash, choose an ally. Their next attack against your target does +1d4
Long Sword (Close, 1 armor, 2 weight)
Scale Armor (+2 Armor, 3 weight)
Mark of Faith (A crest depicting an axe buried in the snow, belonged to grandfather.) (0 Weight)
Dungeon Rations (14 uses, 3 weight)
Adventuring Gear (1 Weight, 5 uses)
Vial of Healing (1 Use, 0 weight, heal 10 damage or remove one debility)
Bandages (6 Uses, 0 Weight)
Antitoxin (1 Use, 0 Weight)
Book of Rites for Rah’Ama
1)Mina is more capable than I’ve honestly given her credit for…I still wish to support her, but as more of a peer, not a protector…
2)Ajax is strong and willful… she encourages me to grow stronger so I can keep up!
3)Mechano’s got a massive ego, but he’s shown willingness to support us. It’s probably to further his own goals, but even the dimmest light in the dark is something…
4) Go’zal has thanked me for teaching her the way of a champion, I feel like I learned just as much from having someone rely on me…I’m truly thankful for having met her.
Due to hearing countless stories of her grandfather’s supposed heroism, Lucia grew up with dreams of doing the same, engaging in mildly delusional play-fights into her adolescence, and genuine training as she entered adulthood. In the present, she aspires to protect the well-being of the people. She doesn’t have the most elaborate understanding of the conflict of succession, she knows the turbulent times will cause hardship for countless people, and that is enough to bring her forward to action.